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Connecting the DOTS: Let’s make a game with Entities
From ECS fundamentals to Entities 1.3, we give you a bird’s-eye view of the API landscape today through a hands-on live tutorial on Unity’s Entity Component System (ECS). This session will empower you to explore the API and build the confidence to continue your ECS development journey.

, Software Engineer, Unity

, Software Engineer, Unity

  • Thursday, Sep 193:15 pm - 4:15 pm CEST
    Stage 3 (Level -1)
Themes: Peak performance
Topics: DOTS, Performance and optimization, Programming

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