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Achieve your vision faster with technical artist tools in Unity 6
Calling all technical artists! Attend this dynamic session to see how you can quickly create a gameplay sequence using Unity 6’s updated VFX Graph, Shader Graph, and other artist-friendly tools. You’ll also get a primer on designing materials and visual effects, setting up post-processing, and creating a resolution-independent user interface.

, Senior Technical Product Manager, Unity

, Senior VFX Technical Artist, Unity

  • Friday, Sep 2010:45 am - 11:45 am CEST
    Stage 1 (Level -1)
Themes: Tools for creating player immersion
Topics: Graphics and rendering

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