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Amazon Web Services (AWS)

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Overview

Since 2006, Amazon Web Services has been the world’s most comprehensive and broadly adopted cloud. AWS has been continually expanding its services to support virtually any workload, and it now has more than 240 fully featured services for compute, storage, databases, networking, analytics, machine learning and artificial intelligence (AI), Internet of Things (IoT), mobile, security, hybrid, media, and application development, deployment, and management from 108 Availability Zones within 34 geographic regions, with announced plans for 18 more Availability Zones and six more AWS Regions in Mexico, New Zealand, the Kingdom of Saudi Arabia, Taiwan, Thailand, and the AWS European Sovereign Cloud. Millions of customers—including the fastest-growing startups, largest enterprises, and leading government agencies—trust AWS to power their infrastructure, become more agile, and lower costs. To learn more about AWS, visit aws.amazon.com.

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Sponsored Sessions

  • Community session
    All
    Thursday, Sep 19
    3:00 p.m. Thursday, Sep 19
    Learn how Playable Worlds is leveraging Unity Engine on Amazon Web Services (AWS) to embrace simulation for creating online worlds. Raph Koster, CEO and Head of Creative at Playable Worlds, and Daniel Whitehead, Principal Solutions Architect at AWS, actively discuss how advancements in cloud infrastructure help Playable Worlds create new and novel systems at a reasonable cost.
  • Speakers

    Headshot of Raph Koster

    Raph Koster

    CEO

    Playable Worlds

    Raph is a veteran game designer who has been professionally credited in almost every area of the game industry. He’s been the lead designer and director of massive titles such as Ultima Online and Star Wars Galaxies; an executive at Sony and Disney; a venture-backed entrepreneur with a successful exit; the inventor of patented technologies; and he’s contributed design work, writing, art, soundtrack music, and programming to much more, ranging from Facebook games to AR research with Google.

    Headshot of Daniel Whitehead

    Daniel Whitehead

    Principal Solutions Architect

    AWS

    Daniel is a Principal Solutions Architect at AWS based in Southern California. Focused on innovation for customers in the games industry, Daniel has been with AWS for more than nine years and has worked with game studios ranging in size from indie startups to triple As.